How structured light scanners work

From YouTube user RangeVision 3D Scanners, a quick and nice video (around 2 minutes) that visually explains how structured light scanners work. What role do cameras and projector play? How the system measures the distance to the object? How is triangulation related to the process of 3D scanning? Get answers to all these questions in…

Videotutorial: photography for photogrammetry

From the official YouTube channel of the company 3Dflow, this tutorial is not focused on the photogrammetry software 3DF Zephyr, but rather on how to take good pictures for photogrammetry in general. This tutorial doesn’t simply explain the overlap requirements or the classic acquisition techniques, but rather delves deep into more advanced techniques (for example,…

Tutorial: using skanect with Structure Sensor by occipital

From occipital’s official Support page, a tutorial on 3D scanning using Skanect with their Structure Sensor in just 10 steps: Using the Structure Sensor with Skanect makes it incredibly easy for nearly anyone to capture, refine and share high-quality 3D scans of people and objects. Here’s how to get started. […] If you want to…

Tutorial: how to setup a successful photogrammetry project

Sketchfab user Abby Crawford has written a nice tutorial on how to setup a successful photogrammetry project. This tutorial explains the steps required in order to take good photos for photogrammetry, the subject’s qualities and some post processing tips. A short read worth your time that can be read directly on Sketchfab’s website at the…

Tutorial: 3Dscanning with skanect

Learn 3Dscanning with skanect (and of course, a kinect!) with this great step-by-step guide written by instructables user azelinskie: The tutorial goes through the full process, from setting up the capturing devices (including a turntable) to the full 3D model generation and cleanup. Read the full tutorial: https://www.instructables.com/id/How-to-3D-scan-with-Skanect/

Videotutorial: integrating scans in Unreal Engine

From the official YouTube channel of the company Quixel, a great breakdown on the re-creation of the iconic de_dust2 map in Unreal Engine 4. Quixel shows us how to integrate their Megascans ( a massive asset library generated with the help of photogrammetry and 3d scanning) very quickly and easily in UE4. In order to…

Videotutorial: learn photogrammetry with 3DF Zephyr

From the official YouTube channel of the company 3Dflow, the first tutorial on their photogrammetry software 3DF Zephyr. This tutorial is focused on basic photogrammetry and can be also processed with their free edition, although you can easily apply it to any other photogrammetry software. Watch the tutorial on the official 3Dflow YouTube channel:

Videotutorial: how to clean scans in meshmixer

From YouTube user “Teaching Tech” a nice tutorial on cleaning up the result of your scans. It is a common practice, after you have generated a 3D model using photogrammetry, kinect or other devices, that you’d like to remove noise or do additional cleanup on the final result. Meshmixer is a great tool for that…

Videotutorial: how to create view points in Faro Scene

From the official Faro YoutTube channel, with this videotutorial dedicated to Faro Scene you will learn creating view points in Virtual Reality. Work can feel like a game with Virtual Reality! FARO SCENE 2018 is VR enabled. This video gives you an overview of VR, and shows you how to set points for teleportation (the…

Tutorial: 3D scanning using a smartphone

From the blog 3Dscanexpert, a very detailed (although a bit dated) tutorial on 3D scanning using a smartphone. In this tutorial, 3Dscanexpert shows us how to 3D scan using a video rather than using photographs: this photogrammetry technique requires that you first convert a video into still frames. It is up to your photogrammetry software…

Tutorial: scan & mocap with Kinect

Learn how to how to record your own Motion Capture data for Cinema 4D with this tutorial by Leigh Williamson (School of Motion). What if you needed a very specific movement for a project? What if you wanted to motion capture your own movements? Do you need to rent one of those ping-pong ball suits?!…

3DF Zephyr Pro Review

Dr Peter Falkingham, a Lecturer in Vertebrate Biology at Liverpool John Moores University,  has published a very interesting review about the photogrammetry software 3DF Zephyr Pro. I really liked using 3DFZephyr – it’s easy to use, the interface is nice, it’s pretty quick, contains a bunch of useful tools, and development is going in a great direction….